Archive for December, 2009
SDL & OpenGL Game with C++ – Part II
Parts in the Series Part I – Getting Started Part II – Drawing a Quad Rendering a Quad with OpenGL and SDL Ok, so if we are going to program a video game then we need to draw something with OpenGL. That being said, last time we left off with a basic framework for creating [...]
December 8, 2009
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Posted in: C/C++, Game Programming, Programming
